我的世界Minecraft Java版18w03a b发布。每周快照是Minecraft的测试机制,主要用于下一个正式版的特性预览。然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的Mod不兼容快照,且大多数Mod都不对每周快照提供支持。Minecraft 1.13 仍未发布,18w03a/b分别为其第14、15个预览版。
Minecraft 快照 18w03a/b
Java版 1.13快照 18w03a/b
This weeks snapshot brings some performance boosts for data pack loading & command execution. We're moving offices next week, so there may a bit of silence surrounding snapshots as we settle down and figure out where the new best pizza place is. Priorities, you understand.
本周的快照带来了数据包加载和命令执行方面的性能提升。我们下周要搬办公室了,所以在安顿好并找到哪个新去处能吃到最好的披萨之前,我们可能不会说到太多关于快照的事。事有缓急,你懂的。
18w03a的更改
Updated the horse model again
又更新了马的模型
Applied new translations from crowdin
应用了crowdin上的新翻译(也就是已经汉化了)
Improved performance of command parsing & data pack loading
提高了命令分析和数据包加载的性能
Improved performance of command execution
提高了命令执行的性能
Allow /data get ... something to work on non-numeric values
允许/data get ...应用在非数字的值上
Added commands to the profiler (/debug)
为分析器添加了命令(/debug)
Added /particle shortcut for when you really don't need much else
添加了/particle <名称> <位置>缩略命令,如果你的确不需要别的东西时就能用了
漏洞修复
Fixed bugMC-122196- Language options are blank
语言列表为空
Fixed bugMC-123285- Crash on startup with a debug log4j config
在使用log4j调试配置时开启游戏发生崩溃
Fixed bugMC-123790- "italic":false in custom item names does not make name non-italic
自定义物品名称的"italic":false不使名称变为非斜体
Fixed bugMC-124072- performance problems with "execute" command
execute命令的性能问题
Fixed bugMC-124113- Ender dragon boss health bar shows incorrect name
末影龙的血条上出现不正确的名称
Fixed bugMC-124115- The summon command suggests "minecraft:player" and "minecraft:fishing_bobber"
summon命令提示使用"minecraft:player"和 "minecraft:fishing_bobber"
Fixed bugMC-124116- execute positioned as run
returns Unexpected error
命令execute positioned as run
返回“意外的错误”
Fixed bugMC-124120- "execute rotated as" gives an unexpected error
命令"execute rotated as"返回“意外的错误”
Fixed bugMC-124122- Zipped datapacks cannot be loaded
压缩包状态的数据包无法加载
Fixed bugMC-124124- /teleport ... facing ... is not working correctly
/teleport ... facing ...无法正常工作
Fixed bugMC-124138- local coordinates (^ ^ ^5) require an entity even after execute-facing
本地坐标 (^ ^ ^5)需要实体参与,即使已使用了execute-facing
Fixed bugMC-124150- Entity related server warning messages output TextComponent / TranslatableComponent object rather than the entity's name
与实体有关的服务器警告信息输出文本组件/可翻译组件对象而不返回实体名称
Fixed bugMC-124179- Translations are displayed UTF-8 encoded
翻译文本采用了UTF-8编码显示
Fixed bugMC-124222- When using /execute store or if/unless score, execute sub-commands only run (for each entity), if store/score entity selector finds at least one entity for each execution
使用命令/execute store或if/unless score,只有在store/score的实体选择器为每次执行都找到至少一个实体时,execute的子命令才对每个实体执行一次
Fixed bugMC-124256- Gamerule reducedDebugInfo required a relog
游戏规则reducedDebugInfo需要重新记录一次日志
Fixed bugMC-124286- Crash on "show_entity" hover event with nbt as value
以nbt作为值时悬浮事件 "show_entity"导致崩溃
18w03b的更改
Fixed bugMC-124348- Using data get to get an element of a string array says the tag doesn't exist
使用命令data get获取字符串数组元素时返回“标签不存在”
Fixed bugMC-124349- < <= = >= > all give syntax errors in "execute if/unless score"
在命令"execute if/unless score"中使用< <= = >= >都返回“格式错误”
Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
快照可能会玩坏你的世界,请备份并/或在与你的存档不同文件夹里运行